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NEWS
| Project update - July 1, 2008 | Jul 01, 2008 - 8:39 am |
Welcome back all.
Not a lot to really report at the moment. We're moving ever slowly forward. The project is in the hands of our scripting team and they are taking their time to get it done right. But it is slow going. Our scripters have important, busy lives in the real and they are working as fast as they can.
We could sure use some scripting help... and we're now accepting applications for scripters interested in helping us complete our demo location. Interested parties should apply within ... please see the recruitment tab under the public forum for more information. We're looking for people with some experience in scripting to be able to get going quickly.
Other then that ... not much else to say. Have any questions? Please feel free to ask!
Until next time,
Sebastian of the Wastes |
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| Project Update - May 2008 | May 08, 2008 - 2:50 pm |
I don't know that I'll always get these updates done on a monthly basis, but It's working out that way for now. Here's what we have going on.
Our scripters have begun to complile the scripts for our demo area and are now working on writing the needed scripts and attaching them one by one to the appropriate in game content. It's a slow process, as there's still a lot to do, but our scripting team is doing a great gob. They work very well together and they are making good, steady process.
Our art department has completed all the demo art we need, including items, NPCs and maps. We're working on making some splash screens and a new menu graphic as well as the intro to the game. They've also made some excellent progress in that area.
Writing is pretty much done too, though we'll probably need to write up some dialog to patch some holes we've made, or to tie off some of the loose ends that attach to the rest of the full game. It sounds like we're far along, but it's a painstaking process that takes time to complete. We're doing our best to maintain a steady pace and get it done. I'm personally very proud of the progress we've made over the past month.
Lastly, in case this hasn't been mentioned yet, I've taken over the duties of project leader for a while, to help keep things moving forward while our other leadership members take some much needed time to work on some other projects both here and in their personal lives. I'll do my best to keep the ship moving forward :)
Thanks for checking in with us and feel free to post any questions or comments you might have in our public areas. Thanks for your continued interest.
EDIT: Almost forgot - We've finally had a chance to update this main area of the site. It's not completely finished, but we've certainly updated a lot of it. You'll find the FAQ has been cleaned up, the team list is more accurate for our current membership, we've fixed up the current project status, and we moved some naked asians to the bottom of the screenshots list. Hopefully you'll be able to find what you're looking for a bit better now.
Sebastian of the Wastes |
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| Project Update - April 16th | Apr 16, 2008 - 8:24 am |
To all Contest participants:
We regret to announce that the current art contest has been cancelled. We thank our one brave entrant for giving it the old, college try! We will most likely do another one of these again in the future so keep an eye out for that.
We’re continuing to work on our demo area. We’ll be posting some screenies here soon so you can finally have a look at what we’ve been doing in here all this time.
Just a small update today … thanks for looking in on us!
Sebastian |
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| Fan Made Fallout - Art Contest | Apr 02, 2008 - 8:12 am |
Fan Made Fallout - Fan Contest # 2
This next contest will test your artist abilities! While sitting around the virtual conference table the idea was mentioned that there are a lot of great artists floating around out there and we have lots of art in our project. We could easily spare something to share with our fans as part of a contest.
We came up with something we think you're enjoy ... designing a weapon for the game. Yep, you got it, we want you to make a gun... but not just any weapon...
Introducing:
The Wattz 1500 Prototype Heavy Laser Pistol a.k.a. The HAMMER
The Wattz 1500 is designed to bridge the gap between the standard issue Wattz 1000 laser pistol with the Wattz 2000 laser rifle.
Wattz 1000 laser gun 'civilian version'
Wattz 2000 laser rifle
To the laymen, it's just a heavier pistol, but to those in the "know", it's called "The Hammer". And with good reason! What is the reason? Well, that will be up to you.
Beacuse you're going to design it!
Well, of course we know all the important things like how much damage we want it to do, how far it shoots, etc. But what we haven't decided is how it should look. So we've decided that our contest will center around the art aspect of the item.
Here's the rules:
1- You need to design the graphic for the Hammer. It should be larger then the pistol pictured and smaller then the rifle. It should have some visible characteristic to enbody the "Hammer" theme.
2- The graphics should 180 x 65 pixels so it can be used as a inventory graphic
3-You can make it in either 2d or 3d as its only the final result that counts. The art should be pressented in one final art piece with transperent background and saved as a .gif indexed using the fallout palette.
There is a tutorial on how to do that here:
http://www.fanmadefallout.com/forums/viewtopic.php?p=30995#30995
4- You can also show your concept art if you want. This should be presented as a single image (MAXIMUM 800x600)
WHEN:
Now :)
The contest will begin on April 2nd, 2008 and end on April 30th, 2008.
Judging will begin shortly there after and a winner will be selected by May 31st, 2008.
The Prize:
1- Credit in the game as a guest artist on the project.
2- Your design will be used IN GAME for the item above. People will be taking headshots with the weapon you design.
3- A chance to join the FMF team as an artist (consider it a pseudo-application) if you're interested.
4- A special and unique gift It's a surprise...
The disclaimers:
All work submitted must be the original work of the artist. Stealing someone else's creative property will automatically disqualify you. You may, however, base your work on the designs provided above.
FMF reserves the right to find no winner to this contest. Let's face it, some of us suck at art but we see contest and prize and sometimes we forget we suck. If we don't get quality entries then we're not picking a winner, that simple.
Give it your best shot, we appreciate your effort. But realize that you're only as good as your weakest link and we don't want that to be this contest.
And that's it!
We hope you'll enjoy this fan based project and we look forward to seeing some great submissions!
Thanks again and we'll see you soon!
Sebastian of the Wastes |
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